@John Ryder @Suicidebydeath @Agon321
I believe in miracles and I believe in you!
585
Both teams start at a point in 4-dimensional space, represented as (x, y, z, w), initially 0,0,0,0.
The x, y, and z axes represent the gender identity, and the w axis represents the level of conformity to societal norms.
Adding 1 score to gender increases the team gender score, and players can add or deduct 1 from conformity based on their own self-identity.
Any player can increase the non-binary score by 1 by changing the gender score in the opposite direction to which they picked in quick succession.
Any player can choose to add a fifth dimension of economic outcomes at any time instead of changing the score.
If that player has had a windfall or financial loss they can add or subtract 2 from the 5th dimension.
After the fifth dimension has been added, players can add the 6th and 7th dimension representing worldview and morality.
If a player feels that the world is good and they are a good person they can add 1 to each score for 6 and 7 when changing the score.
The opposite if things are bad.
*If you want to add more dimensions I suggest incorporating basic need meters like food, hunger into the game as well as a survival element and psychic chess, as well as score multipliers, a gacha element and a shop with cosmetics.
The winner is the person who has the most fun changing numbers, or analyzing the final scores for conformity, economics, world view and relative morality at the end of each game and whether they are positive or negative.
**This is a joke lol even if I'm curious what the numbers would end up as.