
Darkover
Archangel
- Jul 29, 2021
- 5,116
The pursuit of simulating reality down to its fundamental components has long been a goal of science and technology. From molecular dynamics to artificial intelligence, humanity continuously pushes computational boundaries. However, the sheer complexity of nature presents insurmountable limitations that make complete simulation an unattainable goal. The constraints arise from three fundamental factors: the vast amount of data required, the limits of computational resources, and the inherent complexity of quantum mechanics.
The sheer number of atoms and interactions in even a simple system is staggering. For example, a single glass of water contains approximately 10²⁵ molecules. Each molecule consists of multiple atoms, each influenced by countless quantum interactions. Tracking every particle's position, velocity, and quantum state in real-time requires an amount of data that surpasses any conceivable storage system. Even if we attempt simplifications, the necessary level of detail increases exponentially when moving from small molecular systems to macroscopic objects.
Furthermore, data grows exponentially when attempting to model not just a single static system but an entire dynamic environment where every particle interacts with others. This complexity is compounded when simulating biological organisms, weather systems, or planetary environments, making a full-scale simulation computationally impossible.
Modern supercomputers, such as those used for weather modeling or protein folding simulations, already struggle with simplified versions of real-world systems. Even with advancements in parallel processing, machine learning, and specialized hardware like GPUs and TPUs, our computational capabilities remain far behind what would be necessary for full-scale simulations.
Moore's Law, which predicted the exponential increase in computational power, is approaching its physical limits. As transistors reach atomic-scale sizes, quantum effects begin to disrupt classical computing methods, leading to a slowdown in hardware efficiency gains. Even with quantum computing, which theoretically offers vast improvements in specific calculations, it does not provide a general-purpose solution for simulating large-scale atomic and molecular interactions with full accuracy.
At the quantum level, the problem becomes even more intractable. Quantum mechanics governs the behavior of atoms and subatomic particles, and these behaviors do not follow deterministic classical rules. Instead, they exist in probabilistic states, requiring simulations that track an exponentially growing number of possible configurations.
For example, simulating a system of just 50 interacting particles at the quantum level would require storing 2⁵⁰ states—a number larger than the total number of atoms in the observable universe. Current quantum computers, despite their potential, remain far from handling even small-scale quantum simulations at such precision. Even if we had a fully developed quantum computer, we still could not simulate a full glass of water in complete detail due to the overwhelming number of quantum interactions that would need to be accounted for. The computational demands would be so immense that even the most advanced quantum systems would be insufficient.
Additionally, nature computes in real time with infinite precision, while our artificial computers operate within discrete steps and finite precision. This fundamental difference means that no matter how powerful our systems become, they will always be approximations rather than true replications of nature.
While advancements in computing will allow for increasingly detailed and useful simulations, achieving a complete, atom-by-atom simulation of reality is fundamentally impossible. The sheer amount of data, the finite nature of computational resources, and the complexities of quantum mechanics impose strict limits on what we can achieve. No matter how far technology progresses, we will always be working with approximations, never with a perfect digital recreation of reality. In the end, the universe itself remains the only true computer capable of running reality in its full detail.
The sheer number of atoms and interactions in even a simple system is staggering. For example, a single glass of water contains approximately 10²⁵ molecules. Each molecule consists of multiple atoms, each influenced by countless quantum interactions. Tracking every particle's position, velocity, and quantum state in real-time requires an amount of data that surpasses any conceivable storage system. Even if we attempt simplifications, the necessary level of detail increases exponentially when moving from small molecular systems to macroscopic objects.
Furthermore, data grows exponentially when attempting to model not just a single static system but an entire dynamic environment where every particle interacts with others. This complexity is compounded when simulating biological organisms, weather systems, or planetary environments, making a full-scale simulation computationally impossible.
Modern supercomputers, such as those used for weather modeling or protein folding simulations, already struggle with simplified versions of real-world systems. Even with advancements in parallel processing, machine learning, and specialized hardware like GPUs and TPUs, our computational capabilities remain far behind what would be necessary for full-scale simulations.
Moore's Law, which predicted the exponential increase in computational power, is approaching its physical limits. As transistors reach atomic-scale sizes, quantum effects begin to disrupt classical computing methods, leading to a slowdown in hardware efficiency gains. Even with quantum computing, which theoretically offers vast improvements in specific calculations, it does not provide a general-purpose solution for simulating large-scale atomic and molecular interactions with full accuracy.
At the quantum level, the problem becomes even more intractable. Quantum mechanics governs the behavior of atoms and subatomic particles, and these behaviors do not follow deterministic classical rules. Instead, they exist in probabilistic states, requiring simulations that track an exponentially growing number of possible configurations.
For example, simulating a system of just 50 interacting particles at the quantum level would require storing 2⁵⁰ states—a number larger than the total number of atoms in the observable universe. Current quantum computers, despite their potential, remain far from handling even small-scale quantum simulations at such precision. Even if we had a fully developed quantum computer, we still could not simulate a full glass of water in complete detail due to the overwhelming number of quantum interactions that would need to be accounted for. The computational demands would be so immense that even the most advanced quantum systems would be insufficient.
Additionally, nature computes in real time with infinite precision, while our artificial computers operate within discrete steps and finite precision. This fundamental difference means that no matter how powerful our systems become, they will always be approximations rather than true replications of nature.
While advancements in computing will allow for increasingly detailed and useful simulations, achieving a complete, atom-by-atom simulation of reality is fundamentally impossible. The sheer amount of data, the finite nature of computational resources, and the complexities of quantum mechanics impose strict limits on what we can achieve. No matter how far technology progresses, we will always be working with approximations, never with a perfect digital recreation of reality. In the end, the universe itself remains the only true computer capable of running reality in its full detail.