Imaginos
Full-time layabout
- Apr 7, 2018
- 638
I didn't notice a thread for this, so I just thought I'd make one. Hopefully it won't die. Personally, I don't play a lot of video games these days, but it remains to me as something to help kill time. Even if it, admittedly, a lot of the time feels like a chore.
Anyway, I'm finally playing through Planescape: Torment. I haven't finished my playthrough just yet, but I'm very much enjoying it so far. Progress-wise, I've just left Sigil and have made it to the Outlands. I ended up joining the Godsmen for the loot I thought I'd get, but roleplaying-wise I'd rather have gone with the Dustmen or remained factionless. I was lucky enough to pick up a full party, since a couple of them appear easily missable (like Indus). I've gone full mage and have spread my points between charisma, intelligence and wisdom. As a result, I've gotten loads of extra tidbits to the story and various conversations (like those to do with Morte), which has been nice. I've basically talked to every NPC and done every quest I could find, since many of the quests only come from following up on the right responses when talking with them. I'd have to say that, so far, the talks with Dakkon have been my favorite, along with confronting Ravel. I just wish that when it came time to answer the titular question of; "What can change the nature of a man/person?", you had the option to say that nothing can. The next best alternative was; "I don't know", which didn't feel particularly satisfactory. I'll also say that reading Deionarra's memory in the private sensorium really hit me in the feels. I can only dream of somebody ever loving me that much. I pretty much felt my heart die a little inside my chest the whole time I was reading it.
I'll also say that, god damn, is the lore of dungeon and dragons overwhelming. So much so, that I wished they cut it back or something. It's sort of like the expanded universe when it comes to Star Wars, or how massive the lore is with most comic books at this point. World building is fine, but past a certain point it kind of just gets ridiculous. All the stuff about how the planes are separated from each other, and everything else going on beyond Sigil and the main story, still kind of just goes over my head, honestly.
Anyway, I'm finally playing through Planescape: Torment. I haven't finished my playthrough just yet, but I'm very much enjoying it so far. Progress-wise, I've just left Sigil and have made it to the Outlands. I ended up joining the Godsmen for the loot I thought I'd get, but roleplaying-wise I'd rather have gone with the Dustmen or remained factionless. I was lucky enough to pick up a full party, since a couple of them appear easily missable (like Indus). I've gone full mage and have spread my points between charisma, intelligence and wisdom. As a result, I've gotten loads of extra tidbits to the story and various conversations (like those to do with Morte), which has been nice. I've basically talked to every NPC and done every quest I could find, since many of the quests only come from following up on the right responses when talking with them. I'd have to say that, so far, the talks with Dakkon have been my favorite, along with confronting Ravel. I just wish that when it came time to answer the titular question of; "What can change the nature of a man/person?", you had the option to say that nothing can. The next best alternative was; "I don't know", which didn't feel particularly satisfactory. I'll also say that reading Deionarra's memory in the private sensorium really hit me in the feels. I can only dream of somebody ever loving me that much. I pretty much felt my heart die a little inside my chest the whole time I was reading it.
I'll also say that, god damn, is the lore of dungeon and dragons overwhelming. So much so, that I wished they cut it back or something. It's sort of like the expanded universe when it comes to Star Wars, or how massive the lore is with most comic books at this point. World building is fine, but past a certain point it kind of just gets ridiculous. All the stuff about how the planes are separated from each other, and everything else going on beyond Sigil and the main story, still kind of just goes over my head, honestly.
Last edited: